ingrin posted on May 10 2006 at 09:04 AM said:
but video watching uses both CPUs, I don't see how one could get more than 3.5 hrs with any nihm battery set...
My first, and only, entry in Wikipedia...
I think you forget that the frame processor ( a different processor than the two ARM9 ones) is doing the heavy grunt work of actually de-compressing the frames, the second ARM
IS in use, as the stream processor for frame data and raw data. Go look at the block diagram and description of the System On a Chip (SOC) that is the
MMSP2.
That said I can see how clocking back the processors to maybe even 66mhz with some widescreen 320x172 vids could net you the run-time mentioned, if that is all you watch then by all means run the video player at that speed and get all the battery life you can.
I am still confused as to why nobody (used loosely, please don't be offended) goes and checks out a simple block diagram and reads the PDF about this processor, all the while shouting: "just put in one 400mhz instead of those 200mhz ones". I think we will be seeing some truly sick commercial games, whose gameplay and storyline can beat out PSP rehashes of crappy games (I am looking at you PSP Ridge Racer, I enjoy the RR games, but $40-50 is way too rich for my blood), and whose graphics will be nearly the same.
I mean honestly, how much processing power can you throw at screens as small as the PSP and GP2X, keeping in mind that the TV-Out on the GP2X means it wins hands down as a console, just take it to a friends house and play against him with some USB controllers, heck just for the fun of it make a carry case for the controllers and GP and a hard drive and the BreakOut Box (BoB) out of an old thick PS2
, I think that would be the ultimate irony because the GP2X has nearly the raw processing power as a PS2, and double the ram( I said nothing about 3d processing power
).
Cyclops posted on May 10 2006 at 09:47 AM said:
Battery life is something that nobody can agree on, but its definately better.
Normal useage is difficult to equate, some watch video; others play games; others overclock.
The reality is. I carry 4 batteries 2 in my machine and my case. I have 4 say in a charger, but they have been there for two days. I am travelling 2 hours each way a day, and never ever run out of battery life. Its good enough. And I hope they will continue to improve battery life.
Essentially the battery life is good enough,
The battery life is good enough, I think some people are getting crap batteries or crap GP's and thinking that it is normal, also remember sometimes the batteries need to double charge if your charger can't get them fully charged, this happens with the "fast chargers" they can't possibly shove that much energy into the battery in that time and charge it fully, it isn't chemically possible in real world conditions.
Rants over:
Back on topic, I don't think it will be possible to keep that Wiki on topic unless a lot of people devote a lot of time to keep it accurate *and unbiased* and up to date.
At the bare minimum it needs a big link to the
GP2X Wiki
I almost forgot, welcome to the scene David Beoulve!
Keep your ears open and start by understanding what the hardware is all about, then you can ignore all the people arguing over processors and joysticks and crap, PS, I hope you got one of the new GP2X's with the rotated Digital stick and the new cap for it, the control was pretty bad on some of the early units.
If not, have a look into Radek's killer nGage QD replacement of the stick with a D-pad
Post of nearly finished product, with pics.
Edit: I just looked at the wiki and it seems perfectly fine to me (12:35 PM Pacific standard time, May 10, 2006)
I would only mention something about the 3D, it is true there is no hardware accelerator, but in grunt processing power it makes up fully,
see this demo of Payback, an upcoming commercial title for the GP2X.
It requires a GP2X as it is a real-time 3d demo with 4x AA (anti-alaising) and this second demo has real headlights from what I read.