sinoth
Member
Heya all, I'm putting together a framework for game programming on Pandora. So far I'm using C++ with OpenGL, with the glfw library taking care of initialization and input. In the past I've used fmod for sound, but I'm not sure that will be easily portable.
Does anyone have any other suggestions for a lightweight sound library, or whether or not fmod will be easy to port? I know SDL has a basic sound library but I'd rather steer clear of it for now. Thanks!
EDIT: Just did some poking around the fmod forums and it looks like they have no planned ARM support. So still looking for a good lightweight alternative
Does anyone have any other suggestions for a lightweight sound library, or whether or not fmod will be easy to port? I know SDL has a basic sound library but I'd rather steer clear of it for now. Thanks!
EDIT: Just did some poking around the fmod forums and it looks like they have no planned ARM support. So still looking for a good lightweight alternative