z80hastings
Still Fresh
Hi, come across a very weird problem; not sure whats causing it - so wondered if anyone else come across a similar problem? Ive been working on a game in C, testing using GeePee32 and then on a real GP32. Everything working perfectly (devkitadv / GP32 Ide).. Then I added a title page function and keeps crashing both the emulator and real GP32; ive removed the call to this function and many others - still crashing Had a similar problem few years ago on GameBoy project - that turned out to be a setting somewhere about size of code which Id exceeded. Any ideas? Pretty difficult to give example code, as Ive said removed / commented out all functions, some functions, etc, etc - still same problem.