Endurion
Member
Hi,
don´t know if I´m posting in the right place... but anyway.
I´m trying to get the VNS system to do a fade between two pictures... but it seams to work the wrong way ... it takes the later picture and fade to black (the first picture is black).
then I have to press the button again and the right picture gets visible.
how do I make it work the right way... and while I´m asking I might just as well ask how exactly I change the time the fade takes...
here is the code made so far:
STORYTITLE=dreamland
//story variables
TEXTCOLOR=2
SHADOWCOLOR=0
BARCOLOR=14
//SOUNDFREQ=S44
//SOUNDBITS=16
GRAPHICBITS=8
TITLESCREEN=dream.bmp
ZIP=dream.zip
// The opening scene
[STORYSTART]
PREVIOUS=ERASE
TRANSITION=NORMAL
BGP=blackout.bmp
TEXTWRAP=Gasp... who...who are you?
[0002]
TEXTWRAP=uuh... huh?
[0003]
TRANSITION=FADE
BGP=start.bmp
TEXTOWNER=toby1.bmp,256
TEXTWRAP=Are you alright?
[0004]
TEXTWRAP=I... my head hurts...
[0005]
TEXTWRAP=Yes, it looks like you´ve taken a beating.
// Never forget the STORYEND keyword
[STORYEND]
Thank´s for any help!
don´t know if I´m posting in the right place... but anyway.
I´m trying to get the VNS system to do a fade between two pictures... but it seams to work the wrong way ... it takes the later picture and fade to black (the first picture is black).
then I have to press the button again and the right picture gets visible.
how do I make it work the right way... and while I´m asking I might just as well ask how exactly I change the time the fade takes...
here is the code made so far:
STORYTITLE=dreamland
//story variables
TEXTCOLOR=2
SHADOWCOLOR=0
BARCOLOR=14
//SOUNDFREQ=S44
//SOUNDBITS=16
GRAPHICBITS=8
TITLESCREEN=dream.bmp
ZIP=dream.zip
// The opening scene
[STORYSTART]
PREVIOUS=ERASE
TRANSITION=NORMAL
BGP=blackout.bmp
TEXTWRAP=Gasp... who...who are you?
[0002]
TEXTWRAP=uuh... huh?
[0003]
TRANSITION=FADE
BGP=start.bmp
TEXTOWNER=toby1.bmp,256
TEXTWRAP=Are you alright?
[0004]
TEXTWRAP=I... my head hurts...
[0005]
TEXTWRAP=Yes, it looks like you´ve taken a beating.
// Never forget the STORYEND keyword
[STORYEND]
Thank´s for any help!