Village Of Rage Demo (bor Mod) For Download!


Hokutoy

Member
Joined
Feb 21, 2003
Messages
389
Age
46
Thx to _MP_ for hosting.
You can download VOR DEMO HERE (2,8 mg)

It's a riped & cutted version of my Pc demo (unreleased) because a memory errors (some chars & enemys are 580kb... lol)
Only 1 char to play (Falcon because kagetsura don't work in this beta) & less type of enemys because of memory.
I've make a littke "trick" to enable Flash animation (blood) ;)

It's a bit unbalanced because of this changes but i think its fun enough to release it.

When BOR GP32 BETA 3 come i will make a nice new beta with sound and more stuff.

Byes!

PD: Please tell me what do you think...

Some images:

260.gif

261.gif
 
ouahou !!!!!! great !!!!!!!!!!! :)
i love it !!!!!!!!! :)

not easy and so fun ( arf. bad dogs !!!! )
 
falken80 posted on Apr 6 2004 at 09:56 PM said:
ouahou !!!!!! great !!!!!!!!!!! :)
i love it !!!!!!!!! :)

not easy and so fun ( arf. bad dogs !!!! )
THX!
For easy games buy a GBA... :D (Streets of Rage 2 in MANIA mode owns me)!
Bad dogs's bites can destroy you in no time... (Puppy rools!). Maybe in beta 3 i can show you bad dogs level 2.... a killer machine! :ph34r:

EDIT:

TIPS:

* If you are launched by enemy push UP+Jump to safe landing.
* To make a nice 2 hit air combo (most effective in level 3) push:
Jump, down + attack, attack (still in the air)

By the way... to enable FLASH animation to be displayed in GPBOR_BETA2 you must do this:
1) Unpack BOR.PAK
2) Edit Models.txt (Data/model.txt).
Find this line:
load Flash data/chars/misc/flash.txt
And replace it with this:
Know Flash data/chars/misc/flash.txt
3) Then edit a enemy character.txt (better the most used bad guy). For example in Beats of Rage game will be Ralf (Data/Chars/Ralf/Ralf.txt)
Edit this Enemy.txt and include this line:
name Ralf
health 55
speed 7
type enemy
shadow 4
icon data/chars/ralf/icon.gif
diesound data/sounds/die1.wav
load Flash data/chars/misc/flash.txt
remap data/chars/ralf/idle1.gif data/chars/ralf/map1.gif
etc... etc... etc...
4) Repack your BOR.PACK and now when you hit a opponennt Flash animation is displayed. ;)
 
Last edited by a moderator:
blipped4 posted on Apr 6 2004 at 10:37 PM said:
how do you kill them??
It's not that hard! (I'll beat each level with only one continue B) )
To kill wolves you can do one of this:

1) Jump, button attack (when are close to land). But don't jump too "in" of wolf or you will be bite
2) Walk to wolf and grab it. Then quickly throw him! (In grab stance: Back + attack)
3) Jump, down + attack (when are close to land). And then, when wolf is in "pain animation" grab him and throw him.
4) Hold down button attack for 3 seconds (pushed) and then release it to perform Falcon combo finisher (jumping slash). This attack damage wolfs.
5) Use Freespecial (F,F+attack). "Burning Fenix" damage wolfs.
6) Use Special button to blast surronding enemys (takes your own life)
 
Last edited by a moderator:
WOW, simply amazing!
but i cant get to the 1st end enemie (is that the correct word? hehe) at all, those wolves piss me off all the time ;)
what about an easier version :rolleyes: hehe yes i know, i suck.
 
By the way... HERE you can find a VOR DEMO PC VERSION (19 mgs).
It's similar to GP32 version but with nice music, sounds, Kagetsura (+ Falcon) as player character, Boss (EARTHQUAKE) and a little more hard to beat... :lol:
This PC version is what i want to release for GP32 but memory errors stop me.

When GP_BOR Beta 3 is out i will make a much better demo with more enemys, levels and better adjusted difficulty.

If you cares in try it post some opinions about the new stuff... ;)
 
Back
Top