Zuk
Member
- Joined
- Sep 23, 2010
- Messages
- 108
I know this is a pretty vague question and a lot probably has to do with how well you program. As a generalization, though, does anyone have an idea about the difference in speed between a GLBasic program vs a C++ program on the Pandora or in general?
I haven't dug through the guts of GLBasic or read up on it much, but it seems it translates your GLBasic program to C++ and then compiles it.
I haven't dug through the guts of GLBasic or read up on it much, but it seems it translates your GLBasic program to C++ and then compiles it.