and am half good. i had to make a tyme machine and i did that.
all i know is text based stuff. but what i want to know is how to take what i learned and use it to make things for the gp32.
i downloaded the library i beleive, (win32lib and inlcude folders?) but i cant seem to find any info to move on.
every example i compile just seems to make a gp32 emulator type thing.
is there any simple games around that have step by step so i can get a start. once i learn the basics of this, i feel like i will be able to do the rest pretty easily.
all i know is text based stuff. but what i want to know is how to take what i learned and use it to make things for the gp32.
i downloaded the library i beleive, (win32lib and inlcude folders?) but i cant seem to find any info to move on.
every example i compile just seems to make a gp32 emulator type thing.
is there any simple games around that have step by step so i can get a start. once i learn the basics of this, i feel like i will be able to do the rest pretty easily.