Hello, I've joined these forums to hopefully get some help with an issue I've been having with sdl_ttf.
For my university course we are creating games for the GP2X. One feature I would like to have text output to the screen so some googling brought me to sdl_ttf. I got it working fine when the game compiles in windows.
My problem is compiling for the linux version of the game. Visual studio is set up so that it compiles both versions of the game.
Has anyone else compiled sdl_ttf in visual studio and if so, what steps did you take to get it working.
I should also note I tried using the linux includes for the linux version but it didn't work so there probably lies my problem.
If anyone can help I would be eternally grateful. Thanks!
For my university course we are creating games for the GP2X. One feature I would like to have text output to the screen so some googling brought me to sdl_ttf. I got it working fine when the game compiles in windows.
My problem is compiling for the linux version of the game. Visual studio is set up so that it compiles both versions of the game.
Has anyone else compiled sdl_ttf in visual studio and if so, what steps did you take to get it working.
I should also note I tried using the linux includes for the linux version but it didn't work so there probably lies my problem.
If anyone can help I would be eternally grateful. Thanks!