Daid
Member
Is there any way to ensure SDL uses vsync on both windows and the GP2x?
I'm using the default SDL libraries. And no fancy stuff.
I think I managed to do it in windows atleast once, but I cannot find the code again. :unsure:
I rather use VSync then some delay loop to control the FPS. Yes it's stupid I know.
I'm using the default SDL libraries. And no fancy stuff.
I think I managed to do it in windows atleast once, but I cannot find the code again. :unsure:
I rather use VSync then some delay loop to control the FPS. Yes it's stupid I know.