Hi
I tried to use the recently released SDL standalone of Chui. I was able to run all examples both in Windows and GP32, but those are written in plain C. Later, I tried using C++, and after fighting with makefiles and its dreaded settings, I was able to run it in Windows, but it didn't work in GP32. I mean, program runs both in Windows and GP32, but doesn't draw anything when running in the handled. SDL_Blit doesn't work, but SDL_FillRect works properly.
All this happens using C++, but works OK with old plain C. Does anybody have this problem?
Thank you for reading and suffering my "macarronic" english
I tried to use the recently released SDL standalone of Chui. I was able to run all examples both in Windows and GP32, but those are written in plain C. Later, I tried using C++, and after fighting with makefiles and its dreaded settings, I was able to run it in Windows, but it didn't work in GP32. I mean, program runs both in Windows and GP32, but doesn't draw anything when running in the handled. SDL_Blit doesn't work, but SDL_FillRect works properly.
All this happens using C++, but works OK with old plain C. Does anybody have this problem?
Thank you for reading and suffering my "macarronic" english