Hello, I think it's about time I made a thread about Scale. I'm hoping for it to become simple desktop environment for Pandora, but currently only work on an launcher has been done. If everything goes as planned it might expand into a picture viewer, movie player, music player and a file manager. (Notice the might in there )
Scale has a light window framework which currently runs on OpenGL ES 2.0. It has an older SDL backend and an incomplete OpenVG one. I'm hoping to get it to run on the 2D hardware which I hope we will have some driver/interface for sometime soon, without this you won't see any of the fancy animations. I also hope for some very light fullscreen manager which basically just signals whenever an application may use the screen. This gives minimum overhead and gives full access to framebuffer while still retaining multitasking functionallity.
One of the reasons I made this thread is because I couldn't decide on an interface for the launcher. I have mostly been playing with two different designs.
The first design has default state where it simply shows running applications and opens the categories like drawers. (Video 1, Video 2)
The second looks more like Pangea with categories at left. (Video 1 / Rapidshare)
The second design lacks an easy way to show running applications and it doesn't have close/shutdown button. You could put one in the top right corner, but I feel it would blend much with the tray icons. It also might be kinda small to touch with your thumbs.
I also wanted some place to put mounts (SD cards, USB-HDD, etc) for easy access. You could put those left of the power button the the first design and maybe in a category on the second.
So if you have any useful ideas or comments, don't hesitate to post!
Scale has a light window framework which currently runs on OpenGL ES 2.0. It has an older SDL backend and an incomplete OpenVG one. I'm hoping to get it to run on the 2D hardware which I hope we will have some driver/interface for sometime soon, without this you won't see any of the fancy animations. I also hope for some very light fullscreen manager which basically just signals whenever an application may use the screen. This gives minimum overhead and gives full access to framebuffer while still retaining multitasking functionallity.
One of the reasons I made this thread is because I couldn't decide on an interface for the launcher. I have mostly been playing with two different designs.
The first design has default state where it simply shows running applications and opens the categories like drawers. (Video 1, Video 2)
The second looks more like Pangea with categories at left. (Video 1 / Rapidshare)
The second design lacks an easy way to show running applications and it doesn't have close/shutdown button. You could put one in the top right corner, but I feel it would blend much with the tray icons. It also might be kinda small to touch with your thumbs.
I also wanted some place to put mounts (SD cards, USB-HDD, etc) for easy access. You could put those left of the power button the the first design and maybe in a category on the second.
So if you have any useful ideas or comments, don't hesitate to post!
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