You can use the "lowest" settings on XR to speed it up. And maybe you can use lower polygon models / low resulotion textures on a small screen und run it at 800x480 (or when it lags at 400x240).
I'm playing Savage 2 since FCP 2 and I'm a modder (modeller) of it. I have talked with a Savage XR Modder (Models) and know some people at S2 Games (Game Company that created Savage and Savage 2). The made Heroes of Newerth too. They use very portable code and have skillful coders (well they have learnung good optimizing since HoN but hey, they ported at least the network code back to Savage2). I think they can do a pandora port... we just have to beg enough
.
Savage 1 Requirements (textures are stored in RAM in think so low res textures can realy made it useable on pandora):
Minimum System Requirements:
Windows® 98, ME, 2000, XP or Linux
Controls: Mouse and Keyboard
CPU: 600 MHz processor
Memory: 128 MB RAM
Drives: 4x CD-ROM and 600 MB Hard Drive space for installation
Video: GeForce or Radeon series graphics cards
Online Connection: 56k modem
Recommended System Requirements:
Controls: 3 button mouse with a scroll wheel
CPU: 1000 MHz CPU or better (subject to change)
Memory: 256 MB RAM
Video: GeForce4 or better (or OpenGL compatible Video Adapter card with 64 MB RAM)
Online Connection: Broadband (Cable Modem, DSL, or better)