Windows Mobile and Windows CE are "Windows" in name only. Emulating a WinXP environment on an ARM processor does not make it compatible with WM or CE. I'm not even sure why you would want an ARM version of ReactOS, other than to prove you can. Maybe that's why the project is so far behind (still non-functional) the x86 version.timofonic said:Maybe the point of porting ReactOS to ARM is making it compatible with Windows Mobile/CE.
Chip said:Windows Mobile and Windows CE are "Windows" in name only. Emulating a WinXP environment on an ARM processor does not make it compatible with WM or CE. I'm not even sure why you would want an ARM version of ReactOS, other than to prove you can. Maybe that's why the project is so far behind (still non-functional) the x86 version.timofonic said:Maybe the point of porting ReactOS to ARM is making it compatible with Windows Mobile/CE.
They just started the ARM version a couple months ago, if that.
Personally, I think a port would be pretty cool. A little silly, but it would give a new environment for running games. Not that I think this would be good, necessarily, because it might cause a split within the community. Still an interesting project, though.
Heh. Stick with that which is robust. It's an interesting exercise, but as a new environment for running games- heh, WinCE's API for this stuff is nasty to work with.Yrx said:Personally, I think a port would be pretty cool. A little silly, but it would give a new environment for running games. Not that I think this would be good, necessarily, because it might cause a split within the community. Still an interesting project, though.
Svartalf said:Heh. Stick with that which is robust. It's an interesting exercise, but as a new environment for running games- heh, WinCE's API for this stuff is nasty to work with.Yrx said:Personally, I think a port would be pretty cool. A little silly, but it would give a new environment for running games. Not that I think this would be good, necessarily, because it might cause a split within the community. Still an interesting project, though.
But it's not WinCE.
They've made considerable progress, considered they completely redid their code back in, oh, 2001 was it? Anyway, I'd expect no less than what ReactOS gives when developers are working to redo a closed-source OS.Chip said:Windows Mobile and Windows CE are "Windows" in name only. Emulating a WinXP environment on an ARM processor does not make it compatible with WM or CE. I'm not even sure why you would want an ARM version of ReactOS, other than to prove you can. Maybe that's why the project is so far behind (still non-functional) the x86 version.
sephiroth111 said:the winCE API is very similar to the base Win32 libs iirc. Doesn't mean that they are good though.
i remember programming using the win32 libs, it sucked pretty bad.