Horscht
Banned?
Ok, i have some questions about emulation (2 questions to be exactly)
1. Why do the ROMs of an emulated system need to be loaded into the ROM of the GP32? If you take the GBA for example, it can emulate the GB (mono) with games of 4Megabyte, allthough it only has 256Kb RAM. So on the GBA the ROMs obviously dont have to be loaded into RAM. Wouldnt this be possible for emulation on GP32, too, or would it result in slow speed or something?
2.So now, if there is no way to read ROMs directly from the SMC, why cant os9xGP load files bigger than 4Mb? I mean, the GP has 8Mb RAM, so is the Emu Bigger than 2Mb (uncompressed)? Because i would love to play Tales of Phantasia on my GP32. This is not a request "please make os9xgp load files bigger than the size of my SMC" or whatever, i would like to have some serious answers, since im pretty sure im missing out something
thanks in advance
Horscht
1. Why do the ROMs of an emulated system need to be loaded into the ROM of the GP32? If you take the GBA for example, it can emulate the GB (mono) with games of 4Megabyte, allthough it only has 256Kb RAM. So on the GBA the ROMs obviously dont have to be loaded into RAM. Wouldnt this be possible for emulation on GP32, too, or would it result in slow speed or something?
2.So now, if there is no way to read ROMs directly from the SMC, why cant os9xGP load files bigger than 4Mb? I mean, the GP has 8Mb RAM, so is the Emu Bigger than 2Mb (uncompressed)? Because i would love to play Tales of Phantasia on my GP32. This is not a request "please make os9xgp load files bigger than the size of my SMC" or whatever, i would like to have some serious answers, since im pretty sure im missing out something
thanks in advance
Horscht