zansatsu
Certified Guru
First time poster and porter. I'm not new to linux and I got tired of not seeing Stella in the wiki so I took matters into my own hands. I'm fairly adept at editing makefiles and this is what I've managed to get out of the Stella makefile on my Slackware 10.2 machine with the devkitpro and SDL support thru gp2xlibs.
I get the feeling that it is giving me the unsupported error because of the missing zlib. I want to throw the png support in there (although I realize it isn't necessary). As for opengl, I know that there is no hardware 3d acceleration on the GP2X, but if anyone has any ideas I'm all ears. Again, if I haven't supplied enough info just lemme know.
Alex
Edit: OpenGL is not required for Stella to work on Linux, so scratch OpenGL. I do need zlib and libpng (according to Stella Documentation).
Code:
root@AAZSLK:/home/alex/stella/stella-2.0.1# ./configure --prefix=/home/alex/stella --host=gp2x
Running Stella configure...
Looking for C++ compiler... arm-linux-g++
Checking for compiler version... 4.0.2, ok
Cross-compiling to gp2x, forcing static build, and disabling openGL.
Checking for zlib... no
Checking for png... no
Checking for opengl... no[B]
Summary:
OpenGL rendering disabled
Sound support enabled
Developer/debugger support enabled
Snapshot support disabled (missing PNG library)
Joystick support enabled
Static binary enabled
Looking for sdl-config... /opt/local/gp2x/bin/sdl-config
WARNING: host system not currenty supported
I get the feeling that it is giving me the unsupported error because of the missing zlib. I want to throw the png support in there (although I realize it isn't necessary). As for opengl, I know that there is no hardware 3d acceleration on the GP2X, but if anyone has any ideas I'm all ears. Again, if I haven't supplied enough info just lemme know.
Alex
Edit: OpenGL is not required for Stella to work on Linux, so scratch OpenGL. I do need zlib and libpng (according to Stella Documentation).