namco
Member
After feeling nostalgic about devving for the GP2X again (and actually finishing the issues in Zombiepox - release coming within the next few days),I've turned towards the Pandora to try and get something running (yes, Zombiepox). I tried again with cdevtools on the Pandora and got nowhere. Then I remembered that I'd downloaded some cross-compile bins and libs for the Pandora and tried those again. It took a few more goes and some research but I've finally got a working port of Zombiepox on the Pandora. However, putting it through PNDTools on Windows and running on the Pandora gives me nothing. I tried mounting the pnd using the -m switch and trying to run the shell script from there but it gives me a "not found" on the line that says ./Zombiepox.
I know this runs as I have a loose version (no pnd) with a shell script that does the same as the pnd version except that loose version doesn't have the export HOME=`pwd` lines. The other thing I've found is that the pnd version doesn't like carriage returns.
What am I doing wrong?
P.S. for those that remember the music issues with the GP2X version. There are none in the Pandora version!
I know this runs as I have a loose version (no pnd) with a shell script that does the same as the pnd version except that loose version doesn't have the export HOME=`pwd` lines. The other thing I've found is that the pnd version doesn't like carriage returns.
What am I doing wrong?
P.S. for those that remember the music issues with the GP2X version. There are none in the Pandora version!