pea
developer
Hey guys,
Firstly, thanks again Mr.Mirko for the SDK Just starting on my first sound bits and pieces now A few Qs that I haven't really been able to find answers for:
1) How many channels can the mod files have?
2) How many MHz does the mod playing take? (e.g. Normal code at 40MHz with no sound, will this run about the same WITH sound at 66MHz? or 45MHz? or 100MHz?)
3) How many samples can be played at once using the 'addSample' function? What about when a mod is playing?
4) How do you stop a mod file? Using 'pauseModfile' ?
Cheers!
Firstly, thanks again Mr.Mirko for the SDK Just starting on my first sound bits and pieces now A few Qs that I haven't really been able to find answers for:
1) How many channels can the mod files have?
2) How many MHz does the mod playing take? (e.g. Normal code at 40MHz with no sound, will this run about the same WITH sound at 66MHz? or 45MHz? or 100MHz?)
3) How many samples can be played at once using the 'addSample' function? What about when a mod is playing?
4) How do you stop a mod file? Using 'pauseModfile' ?
Cheers!