skysnapper
sleep is for wimps
Just been playing Both the Pal and the NTSC versions of
GP32 clocked at 166
Super Mario World(PAL/NTSC) - fs 1 no noticable difference
Contra III (NTSC)/Super Probotector (PAL) - NTSC fs 1 smooth (well impressed) / PAL really Jerky
Now i know PAL games always ran slower than there NTSC counterparts due them running at 50hz rather than NTSC 60hz, just suprised to see such a difference seeing them run via an emulator.
What have you guys found?
Anyway my batteries are now flat and waiting to recharge so no chance to test anything else out this evening..
....going to sort through my collection instead so just wondering whether to chuck the PAL stuff out and keep the NTSC games.
cheers
Ps YoYo and co.. great emulator was quite pleasently suprised to see Contra 3 run soo smoothly
GP32 clocked at 166
Super Mario World(PAL/NTSC) - fs 1 no noticable difference
Contra III (NTSC)/Super Probotector (PAL) - NTSC fs 1 smooth (well impressed) / PAL really Jerky
Now i know PAL games always ran slower than there NTSC counterparts due them running at 50hz rather than NTSC 60hz, just suprised to see such a difference seeing them run via an emulator.
What have you guys found?
Anyway my batteries are now flat and waiting to recharge so no chance to test anything else out this evening..
....going to sort through my collection instead so just wondering whether to chuck the PAL stuff out and keep the NTSC games.
cheers
Ps YoYo and co.. great emulator was quite pleasently suprised to see Contra 3 run soo smoothly