ShadowHarlequin
Still Fresh
- Joined
- Jul 22, 2003
- Messages
- 97
Basicly a freind and I have come up with a great idea for an RPG (which MAY be called MetalLords) and we're thinking of a plot right now but WE CANT PROGRAM FOR SH17! I think that this would make a really great game on the GP and so we're looking for a few people that can interpret our ideas into code and sprites that work well together. Heres a few details about the idea, withought giving too much away.
Concept:
A futuristic world where technology meets magic. Humans pilot a form of Mecha who have the souls of Etheals effectivly making them living beings in themselves. The game will be an RPG with some pretty inovative features, it will be an ATB battle system though. Some bits of the game will require ATB battles while others will involve you piloting battle ships to jumpgates (to travel to the other planets) and space colonies (they'll have lots of nice "illegal" gear for the characters)
Classes:
These are the ideas for classes so far, we're thinking of more at the moment. Some characters can change their class but will never be as powerful as the characteres that are "dedicated" to a class. Your character though gets to choose their class and can reach the ultimate levels in them.
* Tek-Mage:
One of the few that has mastered the art of mixing CyberTek with Magik. These Tek-Mages are extreamly skilled at manipulating their surroundings and using the Magik force...
* Haxer:
Not all characters that use this class do wrong with their skills. This class opens a variety of options in using Drones, Haxing into systems, and "Jaking" into other mecha/vehicles. They are not always welcome in cities or towns however...
* Duelist:
Mecha pilots who still honour the old code. Very strong and quick but rearly use long ranged weaponry. They favor close quaters and mid range attacks...
* Shadow:
These turn sneaking and long ranged attacks into an art form. They can attack at close quaters very well, but then retreat back before an opponent can react...
* Tek-Lord:
Basicly a VERY skilled mechanic. They can create new weapons from various items and can repair vehicles/mecha in and out of battle. Not the most powerful attackers, but very effective as support...
Theres a few details, we're pretty much looking for coders who feel confident about programming an RPG with different features, maybe a seperate coder for the shooter parts, and a sprite artist that should be able to do pretty detailed stuff. Maybe a person for sound and music, but we'll see how it goes.
I hope some one here is interested most of the kudos will go to whoever can pull this off, me and my freind are just thinking up the story and ideas, so reply here if your interested or mail me fathamsterreborn@yahoo.com and we'll send you some more details about the battle system etc if your interested.
Cheers guys...
Concept:
A futuristic world where technology meets magic. Humans pilot a form of Mecha who have the souls of Etheals effectivly making them living beings in themselves. The game will be an RPG with some pretty inovative features, it will be an ATB battle system though. Some bits of the game will require ATB battles while others will involve you piloting battle ships to jumpgates (to travel to the other planets) and space colonies (they'll have lots of nice "illegal" gear for the characters)
Classes:
These are the ideas for classes so far, we're thinking of more at the moment. Some characters can change their class but will never be as powerful as the characteres that are "dedicated" to a class. Your character though gets to choose their class and can reach the ultimate levels in them.
* Tek-Mage:
One of the few that has mastered the art of mixing CyberTek with Magik. These Tek-Mages are extreamly skilled at manipulating their surroundings and using the Magik force...
* Haxer:
Not all characters that use this class do wrong with their skills. This class opens a variety of options in using Drones, Haxing into systems, and "Jaking" into other mecha/vehicles. They are not always welcome in cities or towns however...
* Duelist:
Mecha pilots who still honour the old code. Very strong and quick but rearly use long ranged weaponry. They favor close quaters and mid range attacks...
* Shadow:
These turn sneaking and long ranged attacks into an art form. They can attack at close quaters very well, but then retreat back before an opponent can react...
* Tek-Lord:
Basicly a VERY skilled mechanic. They can create new weapons from various items and can repair vehicles/mecha in and out of battle. Not the most powerful attackers, but very effective as support...
Theres a few details, we're pretty much looking for coders who feel confident about programming an RPG with different features, maybe a seperate coder for the shooter parts, and a sprite artist that should be able to do pretty detailed stuff. Maybe a person for sound and music, but we'll see how it goes.
I hope some one here is interested most of the kudos will go to whoever can pull this off, me and my freind are just thinking up the story and ideas, so reply here if your interested or mail me fathamsterreborn@yahoo.com and we'll send you some more details about the battle system etc if your interested.
Cheers guys...