Hey,
This doesn't look like to active a section of the board, but it's worth a shot for me, I think.
Alright, I've downloaded DevKitAdvance and also the GP32 patch for it. I've got it all set up and GPTest works perfectly.
Now, last time I coded in C was back in DOS, so from what I remember, I'd just set up a pointer to video memory and just start dumping values in to get pixels.
I'm hoping to find some fast way to do this with GCC, or is there a better method?
Basically, I just wanna get started plotting pixels in a large array so I can manipulate things.
(Also, as a side note, I haven't found any solid information on the differences between 8-bit mode and 16-bit mode... actually, all the documentation is pretty sketchy.... :/)
Any ideas, folks? Thanks..
Arlo
This doesn't look like to active a section of the board, but it's worth a shot for me, I think.
Alright, I've downloaded DevKitAdvance and also the GP32 patch for it. I've got it all set up and GPTest works perfectly.
Now, last time I coded in C was back in DOS, so from what I remember, I'd just set up a pointer to video memory and just start dumping values in to get pixels.
I'm hoping to find some fast way to do this with GCC, or is there a better method?
Basically, I just wanna get started plotting pixels in a large array so I can manipulate things.
(Also, as a side note, I haven't found any solid information on the differences between 8-bit mode and 16-bit mode... actually, all the documentation is pretty sketchy.... :/)
Any ideas, folks? Thanks..
Arlo