Butterman
Gief Pandara
Golem (Working Title)
[media]http://www.youtube.c...h?v=tyILrT6cVpE[/media]
[media]http://www.youtube.c...h?v=tyILrT6cVpE[/media]
So, I'm back again. Ready to not make the same mistakes I made in my last project. For the last few months I've been working on this gem. I've always been a great fan of the Dungeon Keeper games and Evil Genius and I wanted to create something similar to both games, but special in its own way.
I'm trying to create, what is almost a RTSRPG. I want a solid strategy/management game that has as much if not more depth than EG or DK gave you, while at the same time giving the player a solid and exciting story, for which the player decides what happens, makes moral choices which seriously effect the story. (We're not talking, bad karma, good karma, other "factions" treating you differently, I'm talking entirely different stories). Simply from the open end way I'm designing the game I hope to give the game huge replay value, where you can spend hours just exploring and learning new things.
I'm trying to create, what is almost a RTSRPG. I want a solid strategy/management game that has as much if not more depth than EG or DK gave you, while at the same time giving the player a solid and exciting story, for which the player decides what happens, makes moral choices which seriously effect the story. (We're not talking, bad karma, good karma, other "factions" treating you differently, I'm talking entirely different stories). Simply from the open end way I'm designing the game I hope to give the game huge replay value, where you can spend hours just exploring and learning new things.
Story
After awakening on a sleeper ship, that has supposedly crash landed on an unknown world, you're greeted by an artificial intelligence than informs you that the long distance transport you were on board crashed and the AI only had enough power to awake you, the least damaged of its passengers. You're given control of a small army of robotic "drones" that were maintaining the ship during the passengers sleep.
Don't worry about the programmer art:
Halp
Obviously the art needs work and I'm looking for somebody to give me a hand on that, just send me a pm if you're interested.
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