Game Request For Pandora


ninjamonkey

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Joined
Dec 22, 2008
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OK, I've seen these legend of zelda mmos online: Hyrule online and World of Hyrule. I like the games alot, only problem te people who are making them aren't willing to port them to the system, the Pandora. So would someone from here being willing to make or help if I got a team of people to make one?


The only reason I saw help or make is because I have no coding ablilties. SO anyone?
 
By team of people - what do you mean? Do you have a tiny little army of capable people at your disposal? Why not just have them do it for you?

......Is the general response you're going to get. The second I saw "mmo" is the second I gave up taking this seriously.

I really hate to rail newcomers, but that which must be said, must be said.

Hint: Bring liquor when bringing deals to the table. If you can't code, can you draw? If you can't draw, can you make sound effects? Music? Scripts? Can you sing? Choreograph? Maybe you could demonstrate what you're capable of doing. There are plenty of things you could do. Probably the most important thing you didn't bring to the table was some time spent on research. You could at least look into an open source mmo engine or server, and investigate to see if it can be ported or not. That will start a discussion. That will catch a developer's attention. Time and work spent. "Can you make me a game? I can't, but I can probably get people together" really will not convince anyone.
 
ninjamonkey, I agree with AireTamStorm and WoD, if you want to see something happen on Pandora you should be prepared to do more than post an idea on a forum.

To save you some work, and hopefully make this topic into something constructive, this open source MMO engine should be useful:
http://en.wikipedia.org/wiki/Crossfire_(computer_game)

The code would need to be altered so that the perspective of the game was closer to the 2D Zelda style, and Zelda inspired media (graphics, music) would need to be produced, but at least it seems feasible.

You can see screenshots here:
http://crossfire.real-time.com/screenshots...ery1/index.html
 
Might as well forget the LoZ nonsense and just do a straight port of Crossfire. I can see it needing a LOT of work in the UI department which is easy enough, but pretty dull grunt-work and everything else should be easy.

There's no way we would be able to create, from scratch, the sort of game-world content and depth that Crossfire already has.

Get your LoZ fix from good old fashioned lovely juicy ROMs! Oh and wish, wish upon a star for full-speed OoT.
 
From http://crossfire.real-time.com/requirements/index.html

QUOTE

"Internet Connection, for Public Server access = 256/256 Kb connection (or better)
Similar to X Windows environment (ex: KDE, Gnome, et al.), keyboard and mouse
Required Hardware = 200+ MHz Processor, 128MB of RAM, 10MB of free disk space
Recommended Hardware = 500+ MHz Processor, 256+ MB of RAM, 10+ MB of free disk space"



Screen resolution and control problems aside, this should compile and run on the Pandora as is and run reasonably well thanks to the bump to 256mb RAM.
 
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