I have made a port of Frotz (Dumb frotz) for the GP32.
It has a few things that are unique compared to other ports.
It has support for reading clue files while you go, so when you are stuck, press start and you can read any .txt file in GPMM\DOCS and then return to the game where you were by pressing start again.
It supports the chatboard allowing for fast and easy import using shift-e as enter.
Put any (infocom) z machine game in GPMM\FROTZ and give it a twirl!
It is chatboard only so if you dont have a chatboard, get one right away.
I have mainly tested sherlock holmes and hitchhikers guide to the galaxy, both work more or less flawlessly.
The rediculously slow saves of previous betas are no longer rediculous. Save time is down to five seconds from the nearly six minutes of the private beta.
It crashes if either docs or frotz folder is empty, so keep some files in both folders if you intend to use either of them.
If you dont like the relase feel free to fix it yourself, source is included, just download mrmirkos sdk and write "make" after decompressing files!
Feel free to make any changes to the code, for instance a nice file requester (like for selecting the game or text file) for opening saved files would be a nice addition!
Since frotz is so small, working with it as your first gp32 port is a very nice experience!
It will only be there for a very short time, so if anyone else can host it that would be nice!
Also: if someone can make a cool icon that would also be very good!
/plupp
It has a few things that are unique compared to other ports.
It has support for reading clue files while you go, so when you are stuck, press start and you can read any .txt file in GPMM\DOCS and then return to the game where you were by pressing start again.
It supports the chatboard allowing for fast and easy import using shift-e as enter.
Put any (infocom) z machine game in GPMM\FROTZ and give it a twirl!
It is chatboard only so if you dont have a chatboard, get one right away.
I have mainly tested sherlock holmes and hitchhikers guide to the galaxy, both work more or less flawlessly.
The rediculously slow saves of previous betas are no longer rediculous. Save time is down to five seconds from the nearly six minutes of the private beta.
It crashes if either docs or frotz folder is empty, so keep some files in both folders if you intend to use either of them.
If you dont like the relase feel free to fix it yourself, source is included, just download mrmirkos sdk and write "make" after decompressing files!
Feel free to make any changes to the code, for instance a nice file requester (like for selecting the game or text file) for opening saved files would be a nice addition!
Since frotz is so small, working with it as your first gp32 port is a very nice experience!
It will only be there for a very short time, so if anyone else can host it that would be nice!
Also: if someone can make a cool icon that would also be very good!
/plupp