Fenix Problems


Bampt

Member
Joined
Mar 29, 2005
Messages
115
Location
Germany
Website
nextadventures.webs.com
I have got a new problem now, When I execute my game with windows
everything works, but if I port it on the Gp32 , the game starts 2 or
sometimes
only one Process which it shouldn´t run. This dosen´t happens when I
execute it in windows (The process is normaly called by a process reading
out array data)...
And there is another problem when selecting the game in the Gp32 selection screen the games name is "Streetfighter 2 Pong", can i change this somehow??
 
First of all, we have a Fenix forum, post ypur Fenix questions there next time.

You may have to change some things for the gp32 Fenix port, as not all commands are supported by it, and you have to change resolution, keys, etc.
Arrays should work fine, though...

And keep in mind that filenames can only be 8+3 characters, (if you load data from a file into an array for example)


You can change the name and the icon of the fxi .fxe with fxegui, get it here.



That`s about it, happy Fenix coding time. :D


Edit: Hey, hab gerade zufällig(!!!) ins Staplerfahrer Linus Gästebuch gekuckt, warum willste den Code von MSlug32X sehen? So einfach rück ich den net raus... :D
 
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Quiest posted on May 1 2005 at 01:29 PM said:
Edit: Hey, hab gerade zufällig(!!!) ins Staplerfahrer Linus Gästebuch gekuckt, warum willste den Code von MSlug32X sehen? So einfach rück ich den net raus... :D

Wollte nur sehen ob du in deinem Code Oberkörper und Beine getrennt hast ( damit der Typ beim Laufen schiessen kann...
Ich könnte dir den Sourcecode schicken dann braucht das Spiel weniger Platz und die Animationen sehen flüssiger aus
 
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Sourcecode wovon?

Beine und Arme sind nicht getrennt... aber schicken kannste trotzdem:
sebastian_christ at t-online.de
 
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