sam fisher
Well-Known Member
Fenix seems to crash when saving two dimensional structs, which is going to force me to rewrite my games score handling in a very bad way. If there is no already existing file, fenix will crash but save the struct as requested. However if there is already an existing file fenix will crash and not save the new struct over the top.
This is very annoying and seems to occur identically on both the GP2x and PC versions of fenix. Has anyone else noticed this before?
This is very annoying and seems to occur identically on both the GP2x and PC versions of fenix. Has anyone else noticed this before?