I hope this question makes any sense -- I'm not very experienced in low-level C coding/Linux library code and whatnot...
What are our options for displaying text on the gp2x? I've used pygame previously, which includes SDL_ttf. SDL_ttf is in some ways a bit annoying to use, but I guess text drawing is always annoying, because it has been on every platform I've had to do it. In any case, it's more than adequate.
Can someone tell me if we have SDL_ttf available on the '2x? If not, can I compile it from source with the ARM compiler and then just link it into my executable?
If so, how would I go about this?
Or are there easier alternatives?
Experienced hackers, please shed your lights B).
What are our options for displaying text on the gp2x? I've used pygame previously, which includes SDL_ttf. SDL_ttf is in some ways a bit annoying to use, but I guess text drawing is always annoying, because it has been on every platform I've had to do it. In any case, it's more than adequate.
Can someone tell me if we have SDL_ttf available on the '2x? If not, can I compile it from source with the ARM compiler and then just link it into my executable?
If so, how would I go about this?
Or are there easier alternatives?
Experienced hackers, please shed your lights B).