Bitmap (BMP) Convertor for Yeti3D


shotaway

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Jul 28, 2003
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i have created some tile's (64x64 256 colour's)....but when i convert them....it will only let me use one at a time in the editor.....
the tile set's that come with it have 30+.....i only have 18 at the minute and would really like to use them to make a map....
can any-one help me.
 
You have to put them all in one picture, with 64 width, and then lay them all out vertically, so the picture size will be 64 by (64 times however many tiles you have). Hope that makes sense :D
 
One File:

+------+
|.........|
| pic 1 |
|.........|
+------+
|.........|
| pic 2 |
|.........|
+------+
|.........|
| pic 3 |
|.........|
+------+
|.........|
| pic 4 |
|.........|
+------+
.
.
.

and so on! :D
 
i understand now...but what's the quickest way to get the picture's joined together....what software do i need?
 
it's very simpel. if u have bitmaps u can even do it with ms paint:
just open a new bitmap
set the size to x = 64; y =(64*number of tiles)

then open ur first bitmap. copy it. go to the "big" bmp and paste it here. moe it to top left pos.
continue with next bmp.

i would recommend u to use photoshop.

I hope this helps!
 
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