in the best english
News from Yoyofr,author of os9xgp, the famous snes emulator.
Hewrote us this :
"Concerning os9xgp, I'm still working on the emulator, but slower than before. I have to use more time for my job and have less spare time for this...
However, the emulator progress! The principal brake to the release of a new version is the problem with the 8Mo of RAM limit. Well, the use of the assembler to emulate quickly the main snes processor give us more free memory but it still does not remain enough of it to have the transparency in same time. It is too bad because, working on the zodiac, I realized that in few games transparency rendering (using the originals algos origin from snes9x) can be faster than the "optimized" one of os9xgp :/.
These cases are rare but exist (donkey kong country, puzzle bobble...). That's why I want to make a little release with the management of an "original snes9x" mode for transparency, a little as in the last port of snes9X by intellecto".
So this release can be in few times, BUT : it can means 2 days or 2 months, depending on my free time :-/"
Source : Yoyofr by e-mail
translate help by Toyot thx for him