Help.
I've been playing around with making a short program for GP32 in visual C++ and the devkitadv tools.
I can get a sprite moving around the screen, but the sprite is only a black square because I can't work out for the life of me how to import image data into my program.
I've have converted a bitmap into a bin file but how do I bring this into C++ so it can then be passed to GpBitBlt as an argument.
Hopefully it's nice and easy but I'm learning Visual C++ at the same time.
Thanks for any help
Dave.
I've been playing around with making a short program for GP32 in visual C++ and the devkitadv tools.
I can get a sprite moving around the screen, but the sprite is only a black square because I can't work out for the life of me how to import image data into my program.
I've have converted a bitmap into a bin file but how do I bring this into C++ so it can then be passed to GpBitBlt as an argument.
Hopefully it's nice and easy but I'm learning Visual C++ at the same time.
Thanks for any help
Dave.