Abe's Amazing Adventure


hando

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abe.jpg
Just found it on GPain.com. It's GP2X version of SDL Abe's Amazing Adventure game which is a scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4.

Download: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,35,954

Source: http://www.gpain.com
 
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hando posted on Dec 4 2005 at 10:11 AM said:
abe.jpg
Just found it on GPain.com. It's GP2X version of SDL Abe's Amazing Adventure game which is a scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4.

Download: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,35,954

Source: http://www.gpain.com

Hey,

I talked to the dev about porting his game. And he seemed extreamly surprised and appriciative. Because it was a game that author made for his son for his birthday.

I'm so glad that someone ported this. Thankyou so much to the mysterious developer.

It's also first in a list of SDL games alphabeticaly, So maybe someone is just porting throught a list or SDL games.
 
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Hahahaha, interesting game, but none of the graphics have been scaled yet ;) the guy you're shuttling around is nearly as big as the screen and the logo takes up a quarter of the screen...

While it works, it's fairly unplayabl in the furrent form, I hope the mysterious developer works on scaling things down a bit :) might be fun once he/she does.
 
when i attempt to run this game i see a loading/progress bar begin but before it reaches half way my gp2x soft "resets" and goes back to the main menu.

any ideas here? i wonder if something with my SDL libraries is messed up because i also can crash/freeze tilematch by attempting to change the language.
 
starpause posted on Dec 4 2005 at 03:48 PM said:
when i attempt to run this game i see a loading/progress bar begin but before it reaches half way my gp2x soft "resets" and goes back to the main menu.

any ideas here? i wonder if something with my SDL libraries is messed up because i also can crash/freeze tilematch by attempting to change the language.

do any other things that need your sdl libararies work eg snesgp2x
 
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hando posted on Dec 4 2005 at 04:30 AM said:
overjupiter does it mean you are the author of the port ?

nope. I'm not the author. i had a hard time going through the menus since they were going off the screen (due to scaling).
 
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