I wrote a simple Moorhuhnjagd clone with SDL2. Main goal was to have something that will run on the Pyra.
But it should also run on x86 Windows and Linux (with a gamepad).
Since it's a small 2d game and stuff like rotation or alpha transparency is not used, the first version I wrote didn't use...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.