Here is the demo of Chicken Invaders 5: Cluck of the Dark Side, the last episode of the serie
The demo use box86 and gl4es, and like episode 3 and 4, there are some micro-freeze when loading new effect / sprite for the first time. A swapfile may be necessary for CC model.
History log
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Here is the demo of Chicken Invaders 4: Ultimate Omelette, a casual shoot'em up from InterAction
The demo use box86 and gl4es. Same comments as with CI3: works fine with occasion micro-freeze when loading an effect for the 1st time. CC user may need a swap file.
History log
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Build 01...
Here is the demo of Chicken Invaders 3: Revenge of the Yolk, a casual shoot'em up from InterAction.
The game use box86 and gl4es. It is pretty smooth, (but there are some ocasionnal micro-freeze when showing some effect for the first time). It use GLES1.1 backend and should work on all model...
Here is the Demo of Chicken Invaders: The Next Wave, a casual shoot'm up from InterAction
The game use box86 and gl4es. It should be fast on all Pandora model, and run with all SGX driver version (it use GLES1.1 backend).
History log
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Build 01
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Initial build
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