Unfortunatley I've decided to sell my GP2X due to financial reasons :( Was bought in summer 06, so its the newer one (MK2?)
GP2X
4gb Samsung SD
All cables
Carry Case
Mains AC Adapter
TV-Out Cable
I'm currently at work so I can't remember everything, but I think thats it!
Looking for £120
My coding abilities are far from good, but would it now be possible to re-port Quake using gpu940 to offload all the floating point stuff to the 940?
I can imagine this to be quite a hard thing because its OpenGL not OpenGL ES. Am I wrong?
Is it possible to use gpu940 within and SDL program? I'm currently writing an RPG (think FF7 but with 2D charators) and would like to create a 'world map' by using a simple textured sphere.
I've not actually looked at the source yet, but I'm guessing it's not as easy as including the source and...
I've finally got my code to compile, but have no way to see why it's not running :P I can't get the USB serial stuff working (Windows doesn't like it :S) So would anyone be kind enough to run my game in a terminal and tell me what you get?
http://files.pedsoft.com/AirFighterSDL.zip
Cheers!
Hi, I've followed the tutorial on the wiki (http://wiki.gp2x.org/wiki/Using_Devcpp) for setting up dev-cpp with the devkitgp2x but I get the following error:
File format not recognized
G:\My Documents\Work\PNGTest\Makefile.win [Build Error] [PNGTest.gpe] Error 1
I'm a bit of a n00b at this...
Hi,
I've just started learning to program in SDL and have come up against a problem. I've just started writing a 2D bottom-up scroller (think 1942) but the problem being its eating up memory by the mb and I have no clue why. The source can be found here and if anyone could give me any pointers...
Hi, I'm trying to port a game I wrote in C++ using the Windows API (so yeah, a total re-write I guess). Part of the game used max() and min() from the stdlib for movement. I've tried using this in my game (using SDL) and even with the stdlib included it doesn't recognise the function. Are they...
Hey everyone,
I'm about to buy myself a lovely GP2X and wanting to start coding for it. I've gone the bloodshed route using the tutorial on the gp2x wiki and installed devkitgp2x with paeryn's hw SDL (I'm guessing you just replace the specific SDL headers and libs with paeryns?). Anyway, when I...
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