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    GP2X Need Gp2x Joystick Help Not Using Sdl Or Other Sdk

    I'm currently porting a software 3D engine to my GP2X writing directly to the framebuffer. Nothing fancy just a spinning textured and lit cube that I did in turbo pascal some years ago. The problem is I don't have a clue how to get input from the GP2X without using SDL or some other SDK. I need...
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