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    GP2X Need Gp2x Joystick Help Not Using Sdl Or Other Sdk

    What are all the bit shifting on the mem registers for? int mem; unsigned short uMem; mem = open("/dev/mem", O_RDWR); uMem=(unsigned short *)mmap(0, 4*sizeof(unsigned short),PROT_WRITE, MAP_SHARED, mem, 0); is this the four bytes you mean?
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    GP2X Need Gp2x Joystick Help Not Using Sdl Or Other Sdk

    I'm currently porting a software 3D engine to my GP2X writing directly to the framebuffer. Nothing fancy just a spinning textured and lit cube that I did in turbo pascal some years ago. The problem is I don't have a clue how to get input from the GP2X without using SDL or some other SDK. I need...
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    GP2X Help! Dev -c++

    why is it that when I follow digitaljez instructions everything works but I get a huge *.gpe file. I mean 2.5meg for a program that just tests a few simple SDL routines. Is it because of using theoddbots SDL libs over the standard ones?
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