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  1. C

    Release Ascii Sector

    That's what I've been able to Google, at least. But is also seems to be an issue of ABI vs EABI and FreePascal not being able to compile for FPU. Also, FreePascal can only compile for ARMv3, v4 and v5. I've read through some discussions of people trying to make a FPC compiler that can compile...
  2. C

    Release Ascii Sector

    It seems that compiling with Free Pascal for ARMEL isn't as easy as I thought it would be, since the Free Pascal compiler only supports ARM. :(
  3. C

    Release Ascii Sector

    I'll certainly consider it if we can get it to run! ;) Well, this specific game will remain ascii, but I'm also working on an isometric game engine that will eventually be used for a commercial version of the game (if it ever gets done).
  4. C

    Release Ascii Sector

    The game isn't finished. It's been in development for quite a few years now with frequent updates, so I imagine it would be somewhat of a hassle to constantly have to update the package in the repository. It's also stepping on some IPs belonging to EA (Wing Commander and Privateer), so I'm not...
  5. C

    Release Ascii Sector

    Cool! I've sent you a PM. I was under the impression that the Beta Testing subforum was for stuff intended to be added to the Pandora repository?
  6. C

    Release Ascii Sector

    Greetings Pandorians! Urged by a Pandora owner, I've managed to compile a version of my freeware game Ascii Sector for ARM Linux. I only have a virtual ARM machine that runs very slow myself, so I'm not able to test it adequately. Anybody interested in giving it a spin? I'll just send you a...
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