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  1. pepone

    MiniMenu / Simplified UI

    I'm not a fan of windows8, but I think something like it could make sense on the pyra. A "modern ui" desktop (Actually I'm thinking about something like a simple android launcher) which would act like mini menu, perfect for fullscreen application like games and emulators, and a traditional...
  2. pepone

    GCW Zero - Open Source Gaming Handheld

    no photo or video sorry. It's not a really hard process, but the battery can be a little annoying because it's soldered with short wires. Also and you can introduce some dust between the screen and the glass bezel in the process. The screws are under the rubber pad on the back. then you can...
  3. pepone

    GCW Zero - Open Source Gaming Handheld

    Personnaly, I've used a more radical approch. I disasembled mine, get the dpad out and I've filed it down. It's no more black now but white, there is no more paint in exess now and the dpad is working like a charm. It's a bit extreme, and I think it void the warranty, but I didn't care.
  4. pepone

    No gameboy emulator works fine

    Don't forget gngb, not in the repo (don't know why), but available here http://boards.openpandora.org/index.php/topic/5668-gngb-a-game-boy-and-color-game-boy-emulator-for-testing/?p=132776
  5. pepone

    [Original Game] Hexgem

    hum, then it's a bug. I confess I didn't test it much on the pandora, I've code it just before submission :)
  6. pepone

    [Original Game] Hexgem

    Thanks! I don't know puzznic, I was thinking about somthing like 'move the box' on android. I just look at some screenshot of puzznic, seems a lot more complex, interresting :) I'll definitively continue to work on hexgem! I'm just making a little pause during the voting process of the compo :)
  7. pepone

    [Original Game] Hexgem

    Normaly, it should save hiscore, if you wait a little on the title screen, you'll see them. By default, I use the pandora's user login for the username as input entry was not working... But I saw that Notaz fix that in the lastest firmware, so in future version you'll can enter different...
  8. pepone

    [Original Game] Hexgem

    Thanks! It the first time I made "pixelart", I'm glad you like it :) Indeed, I need to add a pause key. Hexgem was realy done in a rush, and it miss many features.
  9. pepone

    Voting: Original Games

    Hexgem is GPLv3 https://code.google.com/p/hexgem/
  10. pepone

    [Original Game] Hexgem

    Well I don't have much feedback on the menu, so maybe you're not alone. I hope not though :D
  11. pepone

    [Original Game] Hexgem

    It should work with the stylus. It's strange that it don't work for you. Do you have the last firmware? And when you where in the game, does the stylus worked as intented?
  12. pepone

    Release Thread: Original Games

    Oops, completely forgot to add a screenshot for Hexgem. Here is one: http://m.peponas.free.fr/gngeo/download/screen1.png
  13. pepone

    [Original Game] Frootopia

    2 games in too month is impressive! Especially with a good level of polishing like this. I liked playing Frootopia, it's a nice little fun game, and AquaVenture is even better.
  14. pepone

    [Original Game] Hexgem

    A newer version have been uploaded to the repo for the competition. Unfortunately, I only managed to do the bar minimum to meet the deadline. I hope there is not too much bug :D http://repo.openpandora.org/?page=detail&app=hexgempnd-pepone
  15. pepone

    [Original Game] Hexgem

    A puzzle mode is interresting, and I thought about it. It's time consuming to make good level, so I'm don't sure it will be done for the compo. Same for 2 player mode. I like the idea, but I'll definitively not have time to do it in time. I dunno about solidifying gem, I don't see how it could...
  16. pepone

    [Original Game] Hexgem

    Thank for your suggestion. Toning down the shaking might be a good solution. I'll dig into it. Different difficulty level is certainly be the best to do indeed. For the combo, you can see that at the bottom right the multiplying factor (under the lucky gem), it don't decrease immediately when...
  17. pepone

    [Original Game] Hexgem

    Thanks for your feedback, it's really appreciated Most of your point are very valid, and some are already planned features. The goal of the game is to eliminate a specific number of every gem to go to the next level. For example, at level 1, you need to eliminate 3 gem of each color. The...
  18. pepone

    [Original Game] Hexgem

    Actually, playing with the dpad is on my todo list. I'll try to add mouse/nub support too ;)
  19. pepone

    [Original Game] Hexgem

    Hello all! Got some free times lately, so I tried to make a game for the compo. It's a Zookeeper/Tilematch clone, but with hexagons. Not very original, but it was one of my favorite game on the gp2x back then :) The todo list is still long (ui, sound, hiscore etc.) but I'm curious to have...
  20. pepone

    Release Gngeo 0.8.3

    Awesome Work! I've just upload an update to gngeo, it add the option to enable raster effect, so all the game with raster effect glitch in your list should work now I've also add the possibility to toggle the system switch (to enable gore more etc.) F3 to toggle it. Available in the repo.
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