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    GP32 Making a surface.

    I'm trying to make a buffer, one that's a few times wider than the LCD. That shouldn't be a problem ... right? Here's how I'm going about it: GPDRAWSURFACE mySurface, LCD[2]; GpLcdSurfaceGet(&LCD[0], 0); GpLcdSurfaceGet(&LCD[1], 1); GpSurfaceSet(&LCD[0]); mySurface.buf_w...
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