Search results

  1. T

    Kompliziert kompliziert ..

    Hallo alle zusammen. Ich bin neu in diesem Forum und nunja, auch in der GP2x Programmierung. Ich hab seinerzeit einiges auf dem GP32 herrum gespielt und ein paar Tutorials gemacht und suche derzeit infos über das GP32 programmieren. Zu meiner Überaschung konnte ich aber am Kopf des...
  2. T

    GP32 Mr.mirkos Sdk Replacement

    Hm because i would add script support in my engine the next week and think about it would be very smart to code the scripts while running the gp... or generaly scripting support for some other stuff linke window guis and so on, too.
  3. T

    GP32 Mr.mirkos Sdk Replacement

    Hm... Im not sure that this question makes reason but: Is your chatboard code nigel browns implementation of another one? So everyone is yelling about the "nigel brown version" but i do not found another one now ...
  4. T

    GP32 Mr.mirkos Sdk Replacement

    great work mirko :))
  5. T

    GP32 Mr.mirkos Sdk Replacement

    How did you made the "sync" wait? It seems to waits at 100Hz lcd rate the same time as at 50Hz <_<
  6. T

    GP32 How Fast Can You Get ? Gp32 Clockspeed Tester

    Hmm i got 166MHz maximum. Its a standart GP32, cheap AA Batteries and no mods on it. Think its okay :) At 168 its make a reset.
  7. T

    GP32 Mr.mirkos Sdk Replacement

    What means ?
  8. T

    GP32 Mr.mirkos Sdk Replacement

    cos there is alot other stuff that should be fixed in geepee32 first. But if firefly have no fun to continue his work (or other reasons) so let him and start an own emulation project :P
  9. T

    GP32 Mr.mirkos Sdk Replacement

    Yes. Im realy sorry but i found thoose error yesterday by myself :/
  10. T

    GP32 Mr.mirkos Sdk Replacement

    50fps at what? 100MHz? However. Yes. as i see you dont use memcopy and thats why you still dont saw what i told. gnaa! <_< Just try the difference between a memcpy(buffer,Picture+5,0x25800); // current header and memcpy(buffer,Picture+6,0x25800); // bedder version to see how big is the...
  11. T

    GP32 Mr.mirkos Sdk Replacement

    it is not the typedef. it is the fact that memcpy only works with half-words if you use an pointer adress that is not div. with 4. And this kills around 30% of the perfomace.
  12. T

    GP32 Mr.mirkos Sdk Replacement

    Mirko plz use an 12 bit header size. The 10 bit header slows the mem copy ALOT. Or in other words - 20fps.
  13. T

    GP32 Mr.mirkos Sdk Replacement

    Helllooo. The png2h tool (alpha) is released. Commands: Usage: png2h [-<options>] infile outfile Options: -h n Header Type. (0=None, 1=Mirko Header, 2=Mirko Header+), default=0 -r 0/1 Rotate the image data 90° in clock direction. default=0 -f n Data Structure inside the source...
  14. T

    GP32 Gp32linux

    Squidge. For all of your word i know a good story. It was some years, maybe the older guys here can remember, it was in 2001. There was a guy that started a apache portage to the GBA. Realy - it was an simply apache portage. Woooa. For what? So. This freak was wise. And so the wrote on the top...
  15. T

    GP32 Mr.mirkos Sdk Replacement

    It seems that this is the new Header Format now: typedef struct { char magic[4]; u16 x; u16 y; u8 version; u8 reserved } SHEADER; version flags: bit 0-4 1=u16 RGB Data RRRRRGGG GGBB BBB- 2=u16 GBR Data uuhm, i forgot...
  16. T

    GP32 Mr.mirkos Sdk Replacement

    So i need 5 bit per pixel ^^ Alpha sould be a pointer to the alpha mask of the picture. Or we need an complete different picture format .. and an very good skilled photoshop or png compatible morph tool. I got the X-Screen to work. 10-Buffered games are neet ;). I made an DMA and an non dma...
  17. T

    GP32 Mr.mirkos Sdk Replacement

    Alpha should be a pointer, then.
  18. T

    GP32 Mr.mirkos Sdk Replacement

    Hmm. That function would be great. Yes you can add one char for the alpha value. its only 5 bit long (more makes no sense -.-) But i will defenitive make an functions that works with alpha maps, too. This is an easier way to make blend animations.
  19. T

    GP32 Mr.mirkos Sdk Replacement

    Im working on some smart x-buffer functions that alows the user to generate so much buffers as the user want. I will publish the alpha blend function then, too. For your dma functions i wish an global flag that shows "if sound used or not??" so that it is possible to make some choices.
  20. T

    GP32 Mr.mirkos Sdk Replacement

    Bug: example.dma_trippelbuffer never shows one frame.  gp_SetView(framebuffer1);         // Display of Screen 1  gp_DMA0Memcopy(background,framebuffer3,320*240);   // Clear Screen 3  gp_DMA1Wait();            // wait until clear of sreen 3 is finish  gp_SetFont8(30,100,13,"Iam Screen 2...
Back
Top