Here is some information:
http://www.gp32x.de/board/index.php?s=&showtopic=13132&hl=
I had a nice Dev-C++ setup. But also didnt manage a full integration.
During my flight to London somone forgot to turn off his mobile. So you sometomes heard the typical "brbbrb" in the speakers and you've seen disorders in the screens displaying some flight data.
And we also didnt crash.
The GP doesn't cause harmfull radiation strong enough to interfer with a planes systems!
It even makes fewer noice (in radio) than my laptop and laptops are allowes in planes.
Some airlines even discuss to allow the use of mobiles (read two weeks ago).
I had no problems with my GP flying to...
I did it. But its a verry dirty one.
It's based on a tutorial i found on the Dev-C++ page.
-> http://www.bloodshed.net/dev/SetDevCPPArm.pdf
Its not completely integrated.
As an example, i cannot use makefiles generated by DevC++.
I use 2 batch files called as an extension.
The one builds my...
I saw this in Mr Mirkos SDK.
// This file is written/copyright 2004 Mirko Roller
void gp_SetCpuSpeed(int freq) {
switch (freq) {
case 166: { cpu_speed(166000000,0x4b011,3 ); busclk=166000000/3; break;}
case 160: { cpu_speed(160000000,0x48011,3 )...
Hi, i do this quite diffrent in TinyTetris.
I have a variable named score, scoretoadd
and displayscore.
If the player gets some points, they are
added to score and scoretoadd.
Within every frame, i add 2 points
to the displayscore var.
-> I use a fixed framerate (14fps).
The result looks...
hi i think, i have foud a bug.
overwriting of a file does not really work well.
when i tried to ovrerwrite a .mod file
parts of the old file existed and it sounded really crazy.
then i tried to delete the file and it didnt work.
the file still appeared in the filelist. then i
recovered the smc...
The devkidadv is verry good. There are few tutorials i think.
My advise to you is to print the devkitadv sdk manual an read it.
afterwards you could read reneral game creation tutorials (was
verry usefull for me). then you could read code from other people.
I think this version is quite stable.
On my GP it runs without any problem.
It is very fast and looks great.
The best thing is, that you dont need
the freelauncher any longer.
-> Share the SMCs with friends.
mfg
Well now I show you my Tetris Clone.
It is my first project realized in C++.
As a cause of this it doesn't look very styled.
Some things are yet missing in this version:
- Sounds
- Higscorefunction
- Better graphics.
And some things aren't working the well they should do:
- CPU freq...
so now i have programmed my first game ever
and also my first cpp project.
my game is a small tetris clone.
my problem is, when there are several stones on
the field, and there are also some lines
of status code on the right corner of the display,
the text and the preview stone start...
It is possible!
You have 2 choices.....
1. Thy funny way produce a runtime error which causes a reset. :ph34r:
2. call GpAppExit ();
I found this in the API manual
mfg tobias
I also use Dev-C++ but with modified compiler
settings. With the devkitadv compiler / lib.
With my new settings I could compile with the compile
button in the menu. At the moment I stil have problems
with thy cygwin environment. So I have to place a
hand made Makefile in every project.
I found...
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