Heads up for anyone wanting a screen protector from ZAGG.com. If you sign up for the iPad giveaway/contest, you get a 40% discount code. That's basically a $9 invisibleSHIELD for just the screen.
I was but there wasn't enough information/resources to start development and the release delay of the unit killed 3 months of time, so with the release of steam for Mac, I decided to move development to MacOSX and maybe port down to Pandora later.
Probably not going to be around much. Maybe I'll stick to the developer's section as I continue work on my game, provided the OP team get those promised resources and tutorials out. The poll/port/pup threads in general and lack of clean-up really turned me off.
I went ahead and bought the game. If I can get the IDE set up soon (for developing on the Pandora), maybe I'll give it a shot, otherwise time is running short and I'll just have to move my projects to another platform I suppose.
So anyone ever get around to finishing this? I don't want to worry about setting up the IDE, would rather just have an image I can load up in VMWare or a proper step-by-step guide.
While I would prefer the speed work to spec, I just want it to be able to handle video streaming where the bigger or HD files on my server would require a 4Mbit connection minimum so that comes to about 500KB I think? It would be totally boss if it could handle 10Mbit for some of the...
The Waterphoenix is using time based animation and it's kind of weird because the slow downs and speed ups are noticeable, but I think about it and on a machine where people can multitask, I can't really guarantee everyone will see the same performance despite using the same device.
Yeah but the iPod/iPhone screen is some kind of insane glass. I doubt the Pandora screen will be nearly as scratch resistant. I bought a Zagg for mine, but I'm going to wait until others put it on to make sure nothing happens with regards to the application liquid.
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