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    KoF91 Foregrounds

    Does anyone have (or know where to download) foreground files for all backgrounds that come with KoF91 (the 5mb pack that was available for download). I have one for the dark japanese level but dont know where to find the rest. Thanks.
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    GP32 bitmaps/sprites rotation, etc....

    I've followed Rico's tutorials http://www.thaworx.co.uk/ninja/tut1.htm and have a working program that loads a custom map with custom bitmap tiles and scrolls around, so I have a basic understanding of how to draw bitmaps to the screen, move them around, etc... What is the best way to do...
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    GP32 VBA32 Resolution

    I've had a quick look through the source code for vba32 and I'm a bit confused why gba games run at 320x240 (the gp32 max res). The actual gba has a screen res of 240x160 and in the code it lists this (vba32.c): if(cartridgeType == 0) { srcWidth = 240; srcHeight = 160...
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