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    The Battle For Birera... (elite Clone)

    thanks for the feedback.. yes, the TinySDGL version scales down the screen to fit on 640x480 (16bpp) so this is the main download for handhelds: http://www.mediafire.com/?pmwxy1jvtnq TinySDGL & Elite source code + linux-x86 and linux-arm binaries any other feedback is welcome, eg. what did...
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    The Battle For Birera... (elite Clone)

    hi, >>Just tried this out on my Eee and I was disappointed to find that it's apparently in 800x600. As a result, part >>of the screen was cut off. Any way to change the resolution when it runs? hehee, dont be disappointed... 1.) as i said - "i have no idea how your little system works, so i...
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    The Battle For Birera... (elite Clone)

    hi, unfortunately, i lost Zarch and StarWars source code :-( btw, when you mentioned Zarch my long time plan is to put together Zarch+Elite, i think that would make for the great game with planet surface missions similar to Zee Wolf (FANTASTIC AMIGA Zarch-like game) anyway those are the...
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    Mission Elite Port + Tinysdgl Sdk

    hi, Mission Elite: The Battle for Birera, -is most similar to Archimedes Elite (battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates...), much more action as mission goes after mission, many little details from many...
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    The Battle For Birera... (elite Clone)

    hi, i assume any gp32 games can easily be compiled for gp2x if they are not binary-compatible? is this one forum for both gp32 and gp2x or should i post this somewhere else for gp32 people to see? is there any other forums where i could post this... since all you need to run this is plain...
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    The Battle For Birera... (elite Clone)

    hi, its done! i'll start a new thread when i setup download links, i'll post this quickly as i just joined this forum i dont have any handhelds but i ported it to SDL/TinySDGL, so it should work anywhere... i have no idea how your little system works, so i dont expect it to run without...
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