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    Gp2x Community Game Contest: Community Favorite Poll

    Wow, the first Java game for GP2X in the World is at 2nd place !!! I'm happy :D
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    Java Runtime 1.0 Beta 2

    Yes, it exists but is still not published as a "formal" release. For which distro do you need it ?
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    Java Runtime 1.0 Beta 2

    Thanks Critical ! I gave a look at the sources, but they lack a specific ARM support, this is the only thing that will make a real difference... for example a JIT :D For now I will stick to jamvm+gnu classpath... they works, this is ok for now :D
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    Java Runtime 1.0 Beta 2

    @PSyMastR: nope, niet, niente, nada, kaine docs... the sdljava project on sourceforge is the only one piece commented and its javadoc are included in the devkit pack, along with all Java source code, that you can use as a starting point for your project I'm sure that with so many examples, you...
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    Java Runtime 1.0 Beta 2

    Ah ok, I didn't got this... not a problem, just write the usual "fire" effect in Java and make it run on the GP2X, I will try to do it as soon as possible :D I guess you're skilled at java dev, why not try to do it ?
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    Java Runtime 1.0 Beta 2

    Thanks :D Yes, it would be nice, this is due to the classpath installation path that is compiled into the VM, unfortunately this VM does not take JAVA_HOME in consideration :D I will take thi sinto account for the next Beta, thanks for the suggestion. Yes, this is just an interpreter (jamvm)...
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    Java Runtime 1.0 Beta 2

    Ciao, please give a look to this thread: http://www.gp32x.de/board/index.php?showtopic=32453 its about the previous version. To sum it up: - it is not SO slow, try the runtime, it includes a complete game - it does not support SWING or AWT, so standard games/apps cannot run This runtime can...
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    Java Runtime 1.0 Beta 2

    Java Runtime and Devkit 1.0 Beta 2 have just been released :lol: Here follows a list of changes and bug fixes. Bug: - Fix for the audio delay in the game "Paperotte" - Fixed many bugs in the sdljava layer, especially in palettized images News: - Added support for Zaxxon's bitmapped font...
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    Java Gp2x Runtime (jre)

    Glad to hear this kind of comments :) I cant wait to try your game !
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    Java Gp2x Runtime (jre)

    For another solution, download the windows SDK that contains all the java source code, including a rewrite of the Graphics J2ME Class that can draw rectangles :) The Win SDK is here: http://repository.gp2xdev.net/viewfile.php?id=40 Ciao :D EDIT: forgot to mention, this is the SDK for the...
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    Java Gp2x Runtime (jre)

    Something like this was one of my options... but with X11 and the JRE running I think that the remaining RAM can become too small to do serious stuff... don't you think so ? If you do something it will be all my pleasure... I did this to let people code and enjoy :D
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    Java Gp2x Runtime (jre)

    Yes, it can be done, depends only on how much effort one spends on this. The infrastructure at the foundation of Swing/AWT is already present, the missing part is wrapping AWT over SDL. This is not so simple because SWING and AWT are made to be run over a windowing system such as X11 or Windows.
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    Java Gp2x Runtime (jre)

    Hi all, I am the developer behind this release, just to clarify the roadmap of this project, the next versions will add : Beta2: - GP2X hardware control (battery power, red led, over/underclock) - Bitmapped fonts - various fixes Beta 3: - J2ME MIDP1 emulation layer The J2ME midp1 emulation...
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