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  1. ptitSeb

    Release GTA Vice City

    Here is reVC, a reversed engineered engine for GTA Vice City You'll need the full data installation to play this. The Steam version of the game works. Simply copy all the "Grand Theft Auto Vice City" folder content into "appdata/gtavc" folder. The default config is adapted to the pyra (both in...
  2. ptitSeb

    Release Serious Sam The Second Encounter (Full & Demo)

    Here is Serious Sam: The second Encounter, the follow up of famous FPS from Croteam You need the data from the full game to play this one. Just copy all the folder exept the Bin one to appdata/serioussam_tse If you don't own the the game, you can find a dbp with Dema data here. Those dbp use...
  3. ptitSeb

    Release Tread Marks

    Here is Tread Marks, the commercial Tank Battle / Race that was opensource some times ago The game use gl4es and is smooth on the Pyra. I tried to get control handly on the Pyra, not sure it's the best way. Fell free to play with appdata/treadmarks/pyrainput.cfg and the in-game control mapping...
  4. ptitSeb

    Release Serious Sam The First Encounter (Full & Demo)

    Here is Serious Sam The First Encounter, the launcher for the game from croteam. You need the data from the full game to play this one. Just compie all the folder exept the Bin one to appdata/serioussam_tfe If you don't own the the game, you can find a dbp with Dema data here. Those dbp use...
  5. ptitSeb

    Release F-1 Spirit

    Here is F-1 Spirit, the remake of the classic MSX game from Konami The game use gl4es and is smooth on the pyra. Keymap is adapted to the Pyra (similar to the Pandora version), and the "Arcade mode" is also present. History log ========= Build 01 ----------- Initial build
  6. ptitSeb

    Release GTA III

    Here is RE3, a reversed engineered engine for GTA III You'll need the full data installation to play this. The Steam version of the game works. Simply copy all the "Grand Theft Auto 3" folder content into "appdata/gta3" folder. The default config is adapted to the pyra (both in term of control...
  7. ptitSeb

    Release Gorynlich

    Here is Gorynlich, an OpenSource hack'n slash sort of RPG top-down game... The game use gl4es and seems to run nicely on the Pyra. History log ========= Build 01 ----------- Initial build
  8. ptitSeb

    Release Einstein Puzzle

    Here is Einstein Puzzle, an SDL2 port of the game Einstein Puzzle that is a remake of old Dos game Sherlock The is an SDL2 port of the opensource game. This way, it can be put Fullscreen (and that is needed on the small Pyra screen). History log ========= Build 01 ----------- Initial build
  9. ptitSeb

    Release Reicast

    Here is Reicast, an opensource Sega Dreamcast emulator I used an source (0.8.1) for this build. I don't know if later sources are still as fast as this one. I'll try to update the source a bit later. This version is quite a minimum release. It use zenity dialog for the Rom/Disc selection at...
  10. ptitSeb

    Release VDrift

    Here is VDrift, an OpenSource racing game with lots of circuits and cars. Game use gl4es and speed is quite good. Some circuits are huge (like LeMans) and can lower fps significantly. But most circuits are fine, with fps at 30+ with default settings. Beware that the dbp is quite large at 1.5GB...
  11. ptitSeb

    Release NPR Quake

    Here is NPR Quake, a GL Quake that have optionnal Non-Photo Realist rendering. nprQuake needs Quake1 data to runs. Key are adapted to the Pyra, if you let the package copy it's autoexec.cfg. While it's very smooth with default renderer, the NPR ones are a bit more taxing on system. By default...
  12. ptitSeb

    Making an OS

    Here is a new article on box86.org, but not about emulator this time: about "making an OS". It's a first article by rajdakin and quite technical! https://box86.org/2021/07/a-peek-at-os-deving-part-1-booting/ Enjoy the reading!
  13. ptitSeb

    Release RickyD

    Here is RickyD, an opensource clone of the classic Rick Dangerours The game use SDL2 and gl4es for the graphics. It runs smoothly, and include both Rick I and Rick II levels. History log ========= Build 01 ----------- Initial build
  14. ptitSeb

    Release Prototype

    Here is Proto Type, a short open source clone of RType The game is quite short but challenging. It use SDL2 and gl4es. Keymap is Pyra friendly. History log ========== Build 01 ----------- Initial build
  15. ptitSeb

    Release Emu EX Plus Alpha

    The EX Plus Alpha serie emulator are a collection of emulators with a common interface and set of feature The serie contains 2600.emu, an Atari 2600 emulator based on Stella C64.emu, a Comodore 64/128/VIC20 emulator based on VICE GBA.emu, a Nintendo GameBoy Advanced emulator based on VBA-M...
  16. ptitSeb

    One DBP a Day!

    So, I have decided to publish "one DBP a Day", for the lucky owner of a Pyra. Well, as you will see, it's not always "1 DBP", but more 1 game... But you'll see Lets see own long I can go... 16/07 : Ccleste - A C port of the classic pico8 Celeste 17/07 : Stunt Car Remake - A C remake of the...
  17. ptitSeb

    Release Witch Blast

    Here is Witch Blast, an open source actio rogue like similar to The Binding of Isaac Game is SFML and gl4es. Keymap is adapted to be Pyra friendly., with Dpad to move and (ABXY) to shot History log ========= Build 02 ----------- fixed achievements and hiscores not saved Build 01 -----------...
  18. ptitSeb

    Release Hydra Castle Labyrinth

    Here is Hydra Castle Labyrinth, a "metroidvania" game. The is a simple "Pyra" build, using SDL2. History log ========= Build 01 ----------- Initial build
  19. ptitSeb

    Release SDLPoP

    Here is SDLPoP, the SDL remake of the DOS version of original Prince of Persia The version use SDL2, and the keymap is adapted to the Pyra. I have mapped (X) to Up (i.e. Jump) and (B) to Shift (walk), to make things easier. Also, use Ctrl-Q to Quit (ESC just toggle Pause) Also, this version as...
  20. ptitSeb

    Release DooM 3

    Here is DooM 3, a launcher for DooM 3 You need the game data to play this DBP. You'll need the original Doom3 data, not the BFG one. This version is based on the "dante" project, so use directly GLES2 here (no gl4es involved). The game is quite demanding but seems to works ok on Pyra. Note...
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