...# create image
img = pygame.Surface((100, 100))
img.lock()
import math
for x in xrange(100):
for y in xrange(100):
img.set_at((x,y), ((x+y*100)/10000.0*255,x/100.0*255,(10000-(x+y*100))/10000.0*255))
img.unlock()
win.addchild(widgets.Image(img, 5, 5))
running = True
while...