It seems that the opengles drivers for the cc pandoras have a bug
( see http://boards.openpandora.org/index.php/topic/13622-extreme-tux-racer/ )
I suspect it has something to do with glTexSubImage2D not working correctly.
Does anybody know of a workaround for this?
As I do not own a CC...
The port of Extreme Tux racer is online : http://repo.openpandora.org/?page=detail&app=extremetuxracer
It's based on version 0.6 beta1 from http://sourceforge.net/projects/extremetuxracer/
It still has some graphical glitches and runs quite slow (~ 20 fps) but it's playable.
I've not yet done...
I've just uploaded a beta version of AstroMenace to the repo (see http://repo.openpandora.org/?page=detail&app=astromenace)
I had to remove some graphic effects and use the lowest available graphical settings to get it playable on the pandora.
(On my rebirth unit I manage to keep the game...
I've ported Astromenace to the Pandora (see https://github.com/d...ora-astromenace ).
The game basically runs with a few graphical glitches ( the starfield is not rendered correctly). B)
As it's very sloooow (5-10 fps maximum), what is the best approch to optimize it?
I've just uploaded the port of PipeWalker (see http://pipewalker.sourceforge.net/ )
to the repo : http://repo.openpand...&app=pipewalker .
It's my first try of porting a game from opengl to opengles (thanks to the tutorial in the wiki :) ).
Please tell me if something is...
I've generated a startscript for my pnd following the PND cookbook from the wiki (see http://pandorawiki.org/PND_Cookbook ).
However I don't understand how the current directory is handled.
As stated in the wiki, calling `pwd` will get the appdata entry for the application,
Is there a possibility to get network access through an usb ethernet adapter with the .next image?
AFAIK the scripts and tools for USB networking
(/etc/init.d/usb-gadget and /etc/init.d/usbhost (?) ) are not available in the current image.
Thanks in advance
I've ported Einstein's puzzle (see http://games.flowix.com/en/index.html ) to the pandora.
The only changes to the original are:
- make the resolution fit to the screeen of the pandora (the original is for 800x600 pixels)
- the left and right mouse clicks are mapped to...