the n64 could use very small textures because it had bilinear filtering. (and the games rarely had pre-rendered movies, whereas it was common with psx games)
once again, we're not talking about whether this project is feasible on such a limited system as the GP32. we're talking about your attitude towards a respected emulator author's decisions.
you can shut up now, extremegamer. the last thing a developer needs when he's working on something is people bashing his efforts. it's not a fake nor a waste of time. whether or not it will satisfy your personal needs is not LDChen's or our concern. i don't believe in the saying "if you don't...
extremegamer, i'm sure everyone here understands that it's not gonna run FFIX like a charm, or any other commercial game for that matter.
HOWEVER
that doesn't make you less of a prick.
it's not a fake, LDChen has been developing emulators since many years. if the port of FPSE for the GP32 will be any good for the average user, only time will tell.
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