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    EXT port connector

    If we could use those mini folding keyboards available for PDA's it would be so cool... Imagine the Atari ST emu with full keyboard usage. Or even being able to write, program or play text adventures on the GP32. I really hope someone can get this to happen. :)
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    Atari ST games

    OMG............. I was an Amiga guy and never knew the Atari ST had such a HUGE library of great games! I just dl'ed a TON of those ST disks and tried a bunch on the STeeM emulator for PC. The ST was really superb! I'm very impressed, and so many of my favorite games have ST versions that are...
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    Are Sandisk smartmedia cards good?

    Ahhhh!!! I wish I'd seen that Newegg link 2 days ago. :( Damn, coulda saved even more. Oh well, still got mine for a decent price. Too bad cuz I'd rather have had Samsung brand than Sandisk even tho hopefully there'll be no performance differences.
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    Whaty's the deal with the TurboGrafx-16 resolution

    Well, then go try PCEadvance by Flubba, one of the guys who works on PocketNES for GBA. It's amazing for what it is, but it's dead slow, glitchy as hell and very limited in general because the GBA simply has too many limitations. PocketNES on GBA is a different story - it's near perfection. But...
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    Whaty's the deal with the TurboGrafx-16 resolution

    You can't. The PCE had 2 modes - 256 and 320 horizontal. Vertical resolution was always 224. Most games used 256, but some used 320. The only way 256 res games can be full screen is *if* the emu author adds some type of stretching. But that could look bad depending on how it's done, plus it'll...
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    Save-game

    You are totally wrong. The SGX was an basically an updated PCE that used hucards. It had better graphics abilities and that was all. No CD games were made for it. There were only around 6 SGX games ever made, but they were pretty good games. GPengine could do them, but they are more demanding...
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    fNES32 - new NES emu at full speed with sound!

    Yes, I agree! PocketNES for GBA is really amazing. I'm surprised the GP32 doesn't have an NES emu as good yet, since GP32 is more powerful. I guess nobody has really tried hard enough yet, or they just haven't released their latest work yet. ;) But once a really good NES emu is made for GP32...
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    GP32 Klik 'n Play or Games factory for GP32!

    Anyone ever use Klik'nPlay or the newer version called Games Factory (see www.clickteam.com)? They were pretty cool, anyone could make some decent action games with them. You didn't need any programming background! Imagine if we could use something like Games Factory to build a game on your PC...
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    Save-game

    I don't even have my GP32 yet and I would donate a few bucks if it could have savestates and maybe be optimized more etc. Is anything else missing from it besides some compatability and savestates? I hope it has autofires for each button too? Cuz that was part of the real pads and some games...
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    fNES32 - new NES emu at full speed with sound!

    Well, my favorite NES emus for portables are PocketNES on GBA and Pocket Nester on PocketPC. :) Both are really SUPERB! I don't have my GP32 FLU yet, it's in the mail. But if any NES emu for GP32 could become as good as those then it would be awesome! The GP32 would be a perfect NES emu system...
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    QucikQ

    Your question raises suspicions that you may not fully understand what a "ROM" is - let me explain. ROM means -R-ead -O-nly -M--emory, which is generally a type of solid state memory chip where the program and data for a game cart (or arcade game PCB) are stored. The contents of these chips are...
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    fNES32 - new NES emu at full speed with sound!

    See http://www.gp32news.com. It's by Rlyeh! :) Only private beta tho. :( I hope he releases some emus soon, cuz his emus are supposed to be very good.
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    Strange idea I admit...

    Aside from Rayman Ultimate, my statement stands. There is nothing emulated yet on GP32 that compares to most of the other PPC games I mentioned. Snails in particular is a superb Worms type game, and better than the 16bit console versions of Worms. And considering the state of SNES emulation...
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    Neo Geo Pocket?

    Go go ThunderZ!!! I still love my NGPC, I have 6 games for it. The thought of being able to play these games on my GP32 FLU (which is on the way to me) is just amazing. I wish much luck with your NGPC emulator. I pray someday it can be full speed with sound and savestates. :) But no pressure -...
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    AC Adapter Info

    You rock!!! My GP32 FLU will arrive in a few days, and I was just looking around Radio Shack today. Now you made it so easy for me to buy the right items. I really appreciate your post! :)
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    GP32 Mugen for GP32 ?

    OMG... MUGEN would be perfect for GP32! Wow, if only that could happen. Some really nice fighters can be created with that program, we almost wouldn't miss Capcom and SNK with MUGEN. Almost. ;)
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    NES, GBC emus...

    I'm gathering stuff to try on my GP32 when it comes. Which NES emu is currently the best? Sound and good speed? Save states? How about Gameboy and/or Gameboy Color? Same questions. I know GPengine is good, so I have that already. I really just want to try fast emus with good compatibility and...
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    Strange idea I admit...

    Stealth, the PPC games I mentioned are better than any equivalents that can be emulated - again, it's clear you haven't played them. If you just dislike paying for games, then don't buy them, - but some people want new games developed to use the GP32 abilities. Snails is a SUPERB Worms style...
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    Strange idea I admit...

    You clearly know _nothing_ about PocketPC games. You're thinking of Palms, and even Palms have better games than what you mentioned.. Play Snails, Argentum, Darxide, RocketElite, Bust'Em, Rayman Ultimate, and Siberian Strike for starters on a good PPC and think again.
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    Atari ST progress.. sweet!

    Sounds great! Congratulations. Can I ask - how many FPS is 3 or 4 frameskips? Different emus define their frameskip steps differently so I'm not sure. And is it the 68000 emulation that steals most of the CPU time, or other things? I'm wondering how feasible 68000 emulation (that covers many...
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