I don't know if it's possible or not, but it'll be kicking rad to be able to play System Shock on our Wizs, fighting against SHODAN for the future of humanity wherever you want!
For those that doesn't know System Shock (HERESY!!) there is a link to his intro cinematic in HD :P...
I tried:
Silent Hill at 800mhz, sound disabled
movies: 30 fps
in game:22-25 fps
It has some graphic glitches, looks like can't load some textures, I don't know how to say it :/
Castlevania Symphony of the Night at 733mhz, sound enabled (JESUS CHRIST MY EARS ARE BURNING!! xD)
"movies": 25-30...
Well, we need first a NeoGeo emulator, don't you think? :D
Meanwhile you can try using mame or fireburn alpha, fba runs almost fine Metal Slug 1,2,4,5 and X (it also runs 3, but with a lot of slowdowns, it's unplayable in my opinion)
Regards
Mmm, I'm not a hardware expert but... the min. system requirements for Quake 2 are 90 MHz processor, 16 MB RAM, and the minimun system requirements for Unreal Tournament are 200 MHz processor and 32 MB RAM... actually you can play Quake 2 on the wiz but not at fullspeed, so thinking in playing...
That one was quite fun... there are so much atari games that are awesome: pitfall, keystone kapers, Adventure, Dig Dug, Montezuma's Revenge... we need them all on the wiz! xDDD
I agree, at first time I though they where part of the background. I was like "WTF? a bug?"
I hate those fuckers, great game by the way.
I made two icons for it, hope you like them
It sounds good, we can make an icon thread or something :)
Mmm, those icons worked well for me at that resolution (32 x 32), there are some significant difference? I'll try next time using that resolution
Thanks for your kind comments :)
EDIT: I followed your advice Neil L and I made these...
I just played it 10 minutes, this is all the feedback I can give:
-no problems with the menus
-sound goes perfectly
-the spanish traduction is quite good :)
-No problem with the controls, the cross works, the buttons and the volume controls works fine
-the game runs smooth, I don't see...
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